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effect_stereoreverse.c

/*
    SDL_mixer:  An audio mixer library based on the SDL library
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    This file by Ryan C. Gordon (icculus@linuxgames.com)

    These are some internally supported special effects that use SDL_mixer's
    effect callback API. They are meant for speed over quality.  :)
*/

/* $Id: effect_stereoreverse.c,v 1.4 2004/01/04 17:37:04 slouken Exp $ */

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"
#include "SDL_mixer.h"

#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"

/* profile code:
    #include <sys/time.h>
    #include <unistd.h>
    struct timeval tv1;
    struct timeval tv2;
    
    gettimeofday(&tv1, NULL);

        ... do your thing here ...

    gettimeofday(&tv2, NULL);
    printf("%ld\n", tv2.tv_usec - tv1.tv_usec);
*/



/*
 * Stereo reversal effect...this one's pretty straightforward...
 */

static void _Eff_reversestereo16(int chan, void *stream, int len, void *udata)
{
    /* 16 bits * 2 channels. */
    Uint32 *ptr = (Uint32 *) stream;
    int i;

    for (i = 0; i < len; i += sizeof (Uint32), ptr++) {
        *ptr = (((*ptr) & 0xFFFF0000) >> 16) | (((*ptr) & 0x0000FFFF) << 16);
    }
}


static void _Eff_reversestereo8(int chan, void *stream, int len, void *udata)
{
    /* 8 bits * 2 channels. */
    Uint32 *ptr = (Uint32 *) stream;
    int i;

    /* get the last two bytes if len is not divisible by four... */
    if (len % sizeof (Uint32) != 0) {
        Uint16 *p = (Uint16 *) (((Uint8 *) stream) + (len - 2));
        *p = (((*p) & 0xFF00) >> 8) | (((*ptr) & 0x00FF) << 8);
        len -= 2;
    }

    for (i = 0; i < len; i += sizeof (Uint32), ptr++) {
        *ptr = (((*ptr) & 0x0000FF00) >> 8) | (((*ptr) & 0x000000FF) << 8) |
               (((*ptr) & 0xFF000000) >> 8) | (((*ptr) & 0x00FF0000) << 8);
    }
}


int Mix_SetReverseStereo(int channel, int flip)
{
    Mix_EffectFunc_t f = NULL;
    int channels;
    Uint16 format;

    Mix_QuerySpec(NULL, &format, &channels);

    if (channels == 2) {
        if ((format & 0xFF) == 16)
            f = _Eff_reversestereo16;
        else if ((format & 0xFF) == 8)
            f = _Eff_reversestereo8;
        else {
            Mix_SetError("Unsupported audio format");
            return(0);
        }

        if (!flip) {
            return(Mix_UnregisterEffect(channel, f));
        } else {
            return(Mix_RegisterEffect(channel, f, NULL, NULL));
        }
    }

    return(1);
}


/* end of effect_stereoreverse.c ... */


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