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load_voc.h

/*
    SDL_mixer:  An audio mixer library based on the SDL library
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    This is the source needed to decode a Creative Labs VOC file into a
    waveform. It's pretty straightforward once you get going. The only
    externally-callable function is Mix_LoadVOC_RW(), which is meant to
    act as identically to SDL_LoadWAV_RW() as possible.

    This file by Ryan C. Gordon (icculus@linuxgames.com).

    Heavily borrowed from sox v12.17.1's voc.c.
        (http://www.freshmeat.net/projects/sox/)
*/

/* $Id: load_voc.h,v 1.3 2004/01/04 17:37:04 slouken Exp $ */

/* Don't call this directly; use Mix_LoadWAV_RW() for now. */
SDL_AudioSpec *Mix_LoadVOC_RW (SDL_RWops *src, int freesrc,
        SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);

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